Psychiatry Archives

‘Virtual Iraq’ to Study, Treat Post-Traumatic Stress Disorder

Clinical psychologist Dr. Loretta Malta hopes that her virtual reality program will help traumatized soldiers with “verbalizing the traumatic experience, instead of suppressing it.”

Weill Cornell Medical College researchers are using a virtual reality simulation called “Virtual Iraq” to better understand how symptoms of post-traumatic stress disorder (PTSD) develop. In their ongoing research trial, participating Iraq War and Gulf War veterans with and without PTSD are shown a brief, 3-D virtual-reality simulation of an urban combat scenario. They wear a headset, through which they hear, see, and — using a keypad — “move” through a “virtual world” in which images change in a natural way along with head and body movement.
A recent Archives of Internal Medicine study found that as many as 13 percent of recent veterans are diagnosed with PTSD.
The study’s principal investigator, Dr. Loretta Malta, a clinical psychologist at Weill Cornell Medical College, states: “It isn’t possible after a traumatic event to study, in a controlled way, conditions that lead to the development of specific types of PTSD symptoms. Usually this is studied by comparing people who develop PTSD months or even years after trauma exposure. With this pilot study, we are trying to develop a paradigm in which we can use virtual reality to learn more about how the responses of people exposed to trauma contribute to the development of PTSD re-experiencing symptoms, like intrusive memories or physiological reactivity to trauma reminders. By better understanding how PTSD symptoms develop, we hope to create effective prevention programs and improve current treatments.”
The researchers are testing the hypothesis that verbalizing the traumatic experience, instead of suppressing it, enables patients to better integrate the experience into regular conscious memory, in turn, making the triggering of intrusive traumatic memories (and other re-experiencing symptoms, like flashbacks) less likely. “Research suggests that memories formed during trauma exposure are easily cued by environmental stimuli, and memory suppression has been associated with the development, maintenance and severity of PTSD,” adds Dr. Malta.

Press release: Weill Cornell Researchers Use “Virtual Iraq” Simulation to Study Post-Traumatic Stress Disorder …
Flashback: Virtual Reality:”There’s Body Parts Everywhere”

Depressed? Try Surfing the Internet

Depression is one of the most common under-diagnosed disorders for a variety or reasons, and Taiwanese researchers hope an online self-assessment program will help accurately diagnose this problem.

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Call a Name for Autistic Child’s Sake

Call a Name for Autistic Child's Sake

Scientists believe that not seeing a response after calling by name a one year old child is an easy at-home test that might raise a possibility of autism:

Year-old babies who do not respond when their name is called may be more likely to be diagnosed with an autism spectrum disorder or other developmental problem at age 2, making this simple test a potential early indicator for such conditions, according to a report in the April issue of Archives of Pediatrics & Adolescent Medicine, a theme issue on autism spectrum disorders.

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Technology Used to Measure Empathy

Watch out medical students, the next time you have to practice breaking bad news to standardized patients, you may be hooked up to skin sensors to measure the quality of your empathy.

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Virtual Reality Game Links Depression to Hippocampus

Researchers at the University College London are using 3D virtual reality video games to advance our understanding of neuroanatomy and its association with clinical depression.

Scientists are using a virtual-reality, three-dimensional video game that challenges spatial memory as a new tool for assessing the link between depression and the hippocampus, the brain’s memory hub. Spatial memory is the memory of how things are oriented in space and how to get to them. Researchers found that depressed people performed poorly on the video game compared with nondepressed people, suggesting that their hippocampi were not working properly.

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LINKX Links Play and Language for Autistic Children

LINKX Links Play and Language for Autistic Children

Helma van Rijn, a student at Delft University of Technology in the Netherlands, has developed an electronic toy, called LINKX, for autistic children. The idea is to advance language development by playing with speech-o-grams. Ms. van Rijn explains on her website:

My project resulted in the concept design LINKX. LINKX aims to learn autistic children the words of objects in their own environment. This helps them learn the meaning of words. This is done by means of speech-o-grams (pictograms with sound added to it). Parents record words inside them and attach them to objects before play starts.

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New Video Games Aim at Improving Mental Health

New Video Games Aim at Improving Mental Health

The field of video games in medicine is a rapidly growing business and now there’s a new company that wants to throw their hat in the ring. MindHabits was founded by psychologist Mark Baldwin and CEO/Gaming Industry Titan Matthew Mather, that hopes to use their software to decrease stress and build self-esteem. Better yet, they have the clinical research to support their concept.

MindHabits produces computer software designed to help people reduce their stress levels and boost their self-confidence, using games that automatically retrain the way the mind responds to social stress. This patent pending technology is the result of a decade of research by scientists at McGill University, one of the world’s top medical research centers. The software — based on the emerging science of social intelligence — helps you practice the mind habit of focusing on positive social feedback, which in turn reduces stress levels and improves self-confidence…

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Deep TMS Technology by Brainsway

Deep TMS Technology by Brainsway

Do you remember our report about the Neurostar System by Neuronetics, a transcranial magnetic stimulation (TMS) device being considered by the FDA for the treatment of major depression? If you don’t, maybe you need some TMS to restore your memory function. After all, the technology is promoted to be the cure of the future for depression, schizophrenia, migranes, and restoration of peripheral vision status post stroke.
The news now is that the Neurostar System seems to be getting a competitor. Brainsway Ltd., an Israeli start up, has filed for an IPO there, reports Globes [online].

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The Sun Will Come Out… NOW.

The Sun Will Come Out... NOW.

Just in time for the January blahs, some technology news for seasonal affective disorder (SAD). It seems that blasting your face with 30 minutes of bright light at breakfast is no longer the only way to cheer up:

In the study, dawn simulation and negative air ionization, both activated toward the end of sleep, proved to be as effective as bright light therapy after waking up — an established treatment for winter depression, also known as seasonal affective disorder or SAD.

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